Social Virtual Reality is envisioned to transform how individu- als communicate remotely, offering a sense of immersion and co- presence within a virtual space. Current platforms enabling remote social interactions rely on synthetic user representations. We ad- dress this limitation by enabling realistic human representation through volumetric content capture, encoding and transmission. Specifically, we present an extended version of VR2Gather, now a fully open source Unity package, available at https://github.com/ cwi-dis/VR2Gather-acmmm-oss. Our platform is a customisable system to transmit volumetric content in a multi-party real-time environment, easy to integrate into existing applications.

, , , ,
doi.org/10.1145/3664647.3685515
Ignite the Immersive Media Sector by Enabling New Narrative Visions , INDUX-R , Opera co-creation for a social transformation
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024
, ,
Distributed and Interactive Systems

Jansen, J., Röggla, T., Rossi, S., Viola, I., & César Garcia, P. S. (2024). Open-Sourcing VR2Gather: A collaborative social VR system for adaptive multi-party real time communication. In Proceedings of the ACM International Conference on Multimedia (pp. 11210–11213). doi:10.1145/3664647.3685515