2024-10-28
Open-Sourcing VR2Gather: A collaborative social VR system for adaptive multi-party real time communication
Publication
Publication
Presented at the
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024 (October 2024), Melbourne, VIC, Australia
Social Virtual Reality is envisioned to transform how individu- als communicate remotely, offering a sense of immersion and co- presence within a virtual space. Current platforms enabling remote social interactions rely on synthetic user representations. We ad- dress this limitation by enabling realistic human representation through volumetric content capture, encoding and transmission. Specifically, we present an extended version of VR2Gather, now a fully open source Unity package, available at https://github.com/ cwi-dis/VR2Gather-acmmm-oss. Our platform is a customisable system to transmit volumetric content in a multi-party real-time environment, easy to integrate into existing applications.
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doi.org/10.1145/3664647.3685515 | |
Ignite the Immersive Media Sector by Enabling New Narrative Visions , INDUX-R , Opera co-creation for a social transformation | |
Proceedings of the 32nd ACM International Conference on Multimedia, MM 2024 | |
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Organisation | Distributed and Interactive Systems |
Jansen, J., Röggla, T., Rossi, S., Viola, I., & César Garcia, P. S. (2024). Open-Sourcing VR2Gather: A collaborative social VR system for adaptive multi-party real time communication. In Proceedings of the ACM International Conference on Multimedia (pp. 11210–11213). doi:10.1145/3664647.3685515 |
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