1997
Divide and conquer spot noise
Publication
Publication
The design and implementation of an interactive spot noise algorithm is presented. Spot noise is a technique which utilizes texture for the visualization of flow fields. Various design tradeoffs are discussed that allow an optimal implementation on a range of high end graphical workstations. Two applications are given: the steering of a smog prediction simulation and browsing a very large data set resulting from a direct numerical simulation of turbulence. These applications provide the motivation for the need of interactive visualization techniques.
| Additional Metadata | |
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| , , , | |
| CWI | |
| Software Engineering [SEN] | |
| Organisation | Visualization and 3D User Interfaces |
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de Leeuw, W., & van Liere, R. (1997). Divide and conquer spot noise. Software Engineering [SEN]. CWI. |
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