2024
VR2Gather: A collaborative social VR system for adaptive multi-party real-time communication
Publication
Publication
cwi-dis /VR2Gather
VR2Gather is an application framework to allow creating immersive social VR applications in Unity. Participants in a VR2Gather-based experience can be represented as live volumetric video, and see themselves as they are captured live, thereby allowing more realistic social interaction than in avatar-only based systems. VR2Gather experiences do not rely on a central cloud-based game engine. Each participant runs a local copy of the application, and communication and synchronization is handled through a central experience-agnostic Orchestrator that handles forwarding of control messages, point cloud streams and conversational audio between the participants.
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Organisation | Distributed and Interactive Systems |
Viola, I., Jansen, J., Subramanyam, S., Reimat, I., & César Garcia, P. S. (2024). VR2Gather: A collaborative social VR system for adaptive multi-party real-time communication. |