VR2Gather is an application framework to allow creating immersive social VR applications in Unity. Participants in a VR2Gather-based experience can be represented as live volumetric video, and see themselves as they are captured live, thereby allowing more realistic social interaction than in avatar-only based systems. VR2Gather experiences do not rely on a central cloud-based game engine. Each participant runs a local copy of the application, and communication and synchronization is handled through a central experience-agnostic Orchestrator that handles forwarding of control messages, point cloud streams and conversational audio between the participants.
|Organisation||Distributed and Interactive Systems|
Jansen, A.J, Reimat, I, Subramanyam, S, & Singla, A. (2023). cwi-dis /VR2Gather.