PuzzleScript is a textual language for puzzle game design created by Stephen Lavelle. The PuzzleScript engine can be found here: https://github.com/increpare/PuzzleScript ScriptButler is a tool for analyzing PuzzleScript source code. Its objectives are: Empower designers. ScriptButler's analyzers provide feedback about the source code during a game's design, directy in the IDE. Enable empirical studies. ScriptButler also supports bulk analyses, which is needed for empirical studies.