2019-11-19
A Spectrum of Audience Interactivity for entertainment domains
Publication
Publication
Presented at the
International Conference on Interactive Digital Storytelling (November 2019), Little Cottonwood Canyon, UT, USA
The concept of audience interactivity has been rediscovered across many domains of storytelling and entertainment—e.g. digital games, in-person role-playing, film, theater performance, music, and theme parks—that enrich the form with new idioms, language, and practices. In this paper, we introduce a Spectrum of Audience Interactivity that establishes a common vocabulary for the design space across entertainment domains. Our spectrum expands on an early vocabulary conceptualized through co-design sessions for interactive musical performances. We conduct a cross-disciplinary literature review to evaluate and iterate upon this vocabulary, using our findings to develop our validated spectrum.
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doi.org/10.1007/978-3-030-33894-7_23 | |
Lecture Notes in Computer Science | |
International Conference on Interactive Digital Storytelling | |
Organisation | Distributed and Interactive Systems |
Striner, A., Azad, A., & Martens, C. (2019). A Spectrum of Audience Interactivity for entertainment domains. In Proceedings of the International Conference on Interactive Digital Storytelling (pp. 214–232). doi:10.1007/978-3-030-33894-7_23 |