The concept of audience interactivity has been rediscovered across many domains of storytelling and entertainment—e.g. digital games, in-person role-playing, film, theater performance, music, and theme parks—that enrich the form with new idioms, language, and practices. In this paper, we introduce a Spectrum of Audience Interactivity that establishes a common vocabulary for the design space across entertainment domains. Our spectrum expands on an early vocabulary conceptualized through co-design sessions for interactive musical performances. We conduct a cross-disciplinary literature review to evaluate and iterate upon this vocabulary, using our findings to develop our validated spectrum.

Audience interaction, Audience participation, Entertainment, Agency, Performance interaction, Immersion
Lecture Notes in Computer Science
International Conference on Interactive Digital Storytelling
Distributed and Interactive Systems

Striner, A, Azad, A, & Martens, C. (2019). A Spectrum of Audience Interactivity for entertainment domains. In Proceedings of the International Conference on Interactive Digital Storytelling (pp. 214–232). doi:10.1007/978-3-030-33894-7_23