Our objective is to explore distributed forms of creativity that arise in play to help guide and foster supportive research, game design, and technology. This workshop seeks to bring together researchers, game designers, and others to examine theories of creativity and play, game design practices, methods for studying creativity in play, and creative play experiences. Participants will present work, video prototype, discuss topics, and contribute to outcomes.

Collaboration, Games, Social creativity
dx.doi.org/10.1145/3325480.3326554
ACM Creativity and Cognition
Centrum Wiskunde & Informatica, Amsterdam, The Netherlands

Webb, A.M, Spiel, K, Toups, Z.O, Hamilton, B, Lupfer, N, Graeber, R.A, & Mackay, W.E. (2019). Distributed creativity in play. In Proceedings of the conference on Creativity & Cognition (pp. 714–721). doi:10.1145/3325480.3326554