In this work, a parallel graphics processing units (GPU) version of the Monte Carlo stochastic grid bundling method (SGBM) for pricing multi-dimensional early-exercise options is presented. To extend the method’s applicability, the problem dimensions and the number of bundles will be increased drastically. This makes SGBM very expensive in terms of computational costs on conventional hardware systems based on central processing units. A parallelization strategy of the method is developed and the general purpose computing on graphics processing units paradigm is used to reduce the execution time. An improved technique for bundling asset paths, which is more efficient on parallel hardware is introduced. Thanks to the performance of the GPU version of SGBM, a general approach for computing the early-exercise policy is proposed. Comparisons between sequential and GPU parallel versions are presented
Additional Metadata
THEME Null option (theme 11)
Publisher Science Press
Persistent URL dx.doi.org/10.1080/00207160.2015.1067689
Journal Journal of Computational Mathematics
Citation
Leitao Rodriguez, A, & Oosterlee, C.W. (2015). GPU acceleration of the stochastic grid bundling method for early-exercise options. Journal of Computational Mathematics, 92(12), 2433–2454. doi:10.1080/00207160.2015.1067689