2009
The evolution of TV systems, content, and users towards interactivity
Publication
Publication
Foundations and Trends in Human-Computer Interaction , Volume 2 - Issue 4 p. 279- 373
Interactive TV research spans across a rather diverse body of scientific subfields.
Research articles have appeared in several venues, such as multimedia, HCI, CSCW, UIST,
user modeling, media and communication sciences. In this study, we explore the
state-of-the-art and consider two basic issues: What is interactive TV research?
Can it help us reinvent the practices of authoring, delivering, and watching TV?
For this purpose, we have reviewed the research literature, as well as the industrial
developments and identified three concepts that provide a high-level taxonomy of
interactive TV research: (1) content editing, (2) content sharing, and (3) content
control. We propose this simple taxonomy (edit-share-control) as an evolutionary
step over the established hierarchical produce-deliver-consume paradigm. Moreover, we
demonstrate how each disciplinary effort has contributed to and why the full potential of
interactive TV has not yet been fulfilled. Finally, we describe how interdisciplinary
approaches could provide solutions to some notable contemporary research issues.
‘Interactive Television is an oxymoron. On the other hand, television provides
the most common ground in our culture for ordinary conversation, which is arguably
the most enjoyable interaction a person has. We should try to leverage the power of
television while creating some channel back from the audience to provide content,
control or just a little conversation.
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Foundations and Trends in Human-Computer Interaction | |
Organisation | Distributed and Interactive Systems |
César Garcia, P. S., & Chorianopoulos, K. (2009). The evolution of TV systems, content, and users towards interactivity. Foundations and Trends in Human-Computer Interaction, 2(4), 279–373. |