We have developed a set of small interactive throw pillows containing intelligent touch-sensing surfaces, in order to explore new ways to model the environment, participants, artefacts, and their interactions, in the context of expressive non-verbal interaction. We present the overall architecture of the environment, describing a model of the user, the interface (the interactive pillows and the devices it can interact with) and the context engine. We describe the representation and process modules of the context engine and demonstrate how they support real-time adaptation. We present an evaluation of the current prototype and conclude with plans for future work.
Cultural Heritage Information Personalization
International Workshop on Human-Centered Multimedia
Human-Centered Data Analytics

Nack, F.-M, Schiphorst, T, Obrenovic, Z, Kauw-A-Tjoe, M.W, de Bakker, S, Raaijmakers, S, … Aroyo, L. (2007). Pillows as adaptive interfaces in ambient environments. In Proceedings of the international workshop on Human-centered multimedia (pp. 3–12). ACM.