The research area of interactive digital television is in the midst of a significant revival. Unlike the first generation of digital television – which focused on the concerns of producers and broadcasters, and limited the end-user impact – the current generation of digital television research is closely linked to the role of the user in selecting, producing and distributing content. This paper presents the rationale for evaluating new interaction paradigms with television content: micro-level navigation and selection of content, direct recommendation of (pieces of) content, and enrichment of content while watching. The rationale is composed of four steps: system design, business analysis, prototype implementation, and user studies.
Interactive digital television, content enrichment, direct recommendation, non-intrusive experience, user generated content, public and private spaces
Multimedia Information Systems (acm H.5.1)
Software (theme 1), Information (theme 2)
ACM
Network Infrastructure Support for Convergent Interactive Media
ACM CHI Conference on Human Factors in Computing Systems
Distributed and Interactive Systems

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