Media Presentation Synchronisation for Non-monolithic Rendering Architectures
Presented at the IEEE International Symposium on Multimedia Workshops, TaiChung, Taiwan
Non-monolithic renderers are physically distributed media playback engines. Non-monolithic renderers may use a number of different underlying network connection types to transmit media items belonging to a presentation. There is therefore a need for a media based and inter-network- type synchronization algorithm. NeighbourCast is an algorithm for synchronising nodes in a wireless ad hoc network. In this paper, we introduce an efficient extension to NeighbourCast, that allows non-monolithic rendering nodes to be synchronised across multiple networks, during a media presentation. Our results show that our algorithm matches the requirements we enlist for non-monolithic renderer synchronisation. Our results meet the requirements imposed by lip synchronization research done earlier.
|Networked rendering, multi-device synchronization, roaming, SMIL|
|Software (theme 1), Information (theme 2)|
|IEEE Computer Society|
|Network Infrastructure Support for Convergent Interactive Media|
|IEEE International Symposium on Multimedia Workshops|
|Organisation||Distributed and Interactive Systems|
Vaishnavi, I, Bulterman, D.C.A, César Garcia, P.S, & Gao, B. (2007). Media Presentation Synchronisation for Non-monolithic Rendering Architectures. In Proceedings IEEE Symposium on Multimedia Workshops (ISMW) (pp. 181–186). IEEE Computer Society.