ABSTRACT
Video communication is filtering into everyday use. Television is becoming more social, videoconferencing happens in the living room and beyond, and games are played with others remotely. The confluence of social networking, multimedia, and computer-mediated interaction is radically reshaping social communication, bringing new challenges and opportunities. One key challenge ahead is to move from current static solutions (e.g., "talking heads") to truly natural and immersive experiences. In this talk we provide an overview of the present state of the art through a few examples and discuss future possibilities and challenges. In particular, we will concentrate on two representative future application areas: performing arts and personal communication. In the former, we will explore how distributed stages can be linked, so artists at different locations can perform together at the same time the same song, act or play. In the latter, we will discuss our continuous efforts on the provision of 3D tele-immersion environments that offer a common virtual room for friends or family members to hangout. As we will show in this talk, current challenges associated to immersive media experience require multi-disciplinary solutions.
- P. Cesar, R. Kaiser, and M.F. Ursu. 2014. Toward Connected Shared Experiences. IEEE Computer, 47(7): 86--89. Google ScholarDigital Library
- R. Mekuria, M. Sanna, E. Izquierdo, D.C.A. Bulterman, and P. Cesar. 2014. Enabling 3D Tele-Immersion with Live Reconstructed Mesh Geometry with Fast Mesh Compression and Linear Rateless Coding. IEEE Transactions on Multimedia (TMM), 16(7): 1809--1820.Google ScholarCross Ref
- M. Obrist, P. Cesar, D. Geerts, T. Bartindale, and E.F. Churchill. 2015. Online Video and Interactive TV Experiences - A Growing Research Field. ACM Interactions. Google ScholarDigital Library
- D. Williams, P. Cesar, M.F. Ursu, I. Kegel, J. Jansen, and E. Geelhoed. 2015. Experiments with Distributed Theatre. IEEE MultiMedia (IEEE MM), 22(3): 4--9.Google ScholarCross Ref
Index Terms
- Immersive Shared Experiences
Recommendations
Immersive media experiences: immersiveme 2013 workshop at ACM multimedia
MM '13: Proceedings of the 21st ACM international conference on MultimediaImmersive media has the potential for strong impact on users' emotions and their sense of presence and engagement. The main objective of this workshop is to bring together researchers, students, media producers, service providers and industry players in ...
Interactive and Immersive Media Experiences
Webmedia '16: Proceedings of the 22nd Brazilian Symposium on Multimedia and the WebMedia has the potential to engage viewers perceptually, cognitively and emotionally, by appealing to several senses with rich information. Immersive media can go beyond, with a stronger impact on users' emotions and their sense of presence and ...
Simulating the sensation of taste for immersive experiences
ImmersiveMe '13: Proceedings of the 2013 ACM international workshop on Immersive media experiencesWith the continuous advancements in computing and media, the technology has widened to include the multisensory experiences in digital interactions. Although there are quite a lot of systems in auditory, vision, and haptic domains, remarkably few ...
Comments